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Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts

Tuesday, July 3, 2012

Stronghold Crusader Review

 Stronghold Crusader... The legendary strategy game to me. Old, yet still quite fun and challenging. In this thread, I will review the mighty real time strategy game, Stronghold Crusader.


 The game is made in 2001 by Firefly Studios. It can be said that the game is the eastern, *crusader-ish version of Stronghold. The game is a quite simple strategy game. You start in a map with your allies - enemies, build your castle, gather resources, interact with your ally lords - generals, fight and win against your opponents (You must kill the lord of the enemy to do so). The most important reason that I really like the game is, I love to defend. I love to make strong, big castles and build traps around it, defend it with my archers. If you like to defend like me, you should give the game a try.



 If you get tired of the skirmish mode, try campaign. To talk about the campaign, there are 50 linked crusade missions that you need to complete to finish it. You can use 3 chickens (The chicken thing is about bypassing a mission that you don't want to complete or you couldn't complete), after that it still leaves you 47 missions to complete. As you proceed, the enemies get more crowded - stronger and you get less - weaker allies fighting with you. Quite a challenging and addictive campaign to be honest.


 About the resource collection, there are iron, stone mines, trees, grass fields (To build farms on) and clay pits. Build mines, farms, ox transportes to transport your stones, windmills, bakeries breweries, weaponsmith workhouses and a lot more to gather and produce. You will need food to keep people happy and make them join your army, wood to build buildings, make bows - weapons and stuff, iron to make weapons - armors, stone to build your castle walls - towers - gates, beer to make your people happy.

 There are two types of soldiers. First type is crusaders. They require low gold to hire but you must provide their armors and weapons. Second type is mercenaries. These arabic warriors will fight for you and you do not need to provide their needs. The problem is, they require much more gold than the crusader type soldiers. If you are in a rush and need couple of archers before start your attack, just go get 'em from the mercenaries. If not, I'd prefer the crusader army which will cost much less gold and will be cheaper both in gold and resource long term.

 Stronghold Crusader, the game that true strategy game players must try...

Saturday, June 23, 2012

Heroes Of Newerth Review


 Hello again. Today I'm going to write my first online game review. Heroes of Newerth is an action real time strategy game developed by S2 games. I can say that the game is copy of DoTA but so far it has improved itself and to me, it's smooth gameplay, fancy graphics and player quality level, Heroes of Newerth is a much better game than DoTA. The game has released in May 12, 2010 as P2P (Pay to Play), after a year it has re-released as F2P (Free to Play) in 29 July 2011.

 The gameplay of the game is just like DoTA. There are two enemy factions. Legion and Hellbourne. Legion is the good side, the tree guardians and the druids protect the world tree from Hellbourne's demons. The bad side Hellbourne is trying to overcome Legion with it's minions and dark wizards. As players, we fight for one of these sides and trying to destroy our enemies main building which is World Tree for Legion and Sacrificial Shrine for Hellbourne. Choose your hero at the beginning of the game, go to your lane, gain gold by last hitting the creeps which are sent by their faction automatically every 30 seconds as 3 melee and 1 ranged type. After getting gold and getting to higher levels, build your hero the way you want, buy the items of your choice, kill enemy heroes and loot their gold. As you get stronger and make your enemies lose their golds, destroy their towers one by one and in the end take their main building down.






 There are 3 playing mods for this game

Forest Of Caldavar: This is the most popular and the largest mod. There are 3 corridors linking two enemy factions. The game is 5 versus 5. An average game lasts 40 minutes.                                                                                    
Grimms Crossing: The medium sized, least popular mod. There are 2 corridores and 3 players in each team. An average game lasts 25 minutes.
Mid War Mod: This is the last mod developed by S2 and totally original (Not copied from DoTA). Only 1 corridor, 5 players in each team. If you die in this map, you don't lose your gold. If you kill an opponent hero, you gain twice more of the normal gold (For example 240 in a forest of caldavar game, 480 in a midwar game). This makes the mod much faster, less strategy - more fun based one.

 Pros of the game against DoTA


  • Smooth Gameplay.
  • Better Graphics.
  • Bigger Community.


 Cons of the game against DoTA


  • New heroes require $ for early access and usually they get nerfed back to normal when early access time is done.
  • Some patchs may blow the game up and cause to make S2 shut the servers down for a while (Experienced 4-5 hours to 1 week shutdowns).


 If you have played DoTA or want to play a ''Really'' challenging game, you really should give this game a try.

Minecraft Review

 Hail the king of all sandbox games! Hello people. Today I'm going to review Minecraft.

 Minecraft is an open world - sandbox building independent video game created by the Swedish programmer Markus ''Notch'' Persson in 2011.

 The game is focused on building. It gives us opportunity to do literally ''Anything We Want''. The world is made of billions of blocks and we are free to do anything we want with those. We can build houses, real life imitated structures, bridges, statues, villages, cities... Anything you can imagine! Here is a guy who imitated the ''Death Star'' of the movie Star Wars.



 As you see, the game is all about your inspiration and imagination. If you think that only building isn't enough, I have good news for you. The game has a Survival Mode. The mode, which requires the players to gather their own resources, protect themselves from the zombies, skeletons, spiders and the  and maintain their health and hunger. In this mod, you start with nothing, on a random place. Build your shelter, collect resources, run farms, discover dangerous underground dungeons and dig your way to a free world. But there is more! You can play with your friends, co-operate in the game, fight against the monsters together, build your village and survive.

 On the other hand, for the ones who would not want to deal with hunger, monsters, survival problems, there is Creative Mode. In this mode, with infinite resources and flying ability, you can build anything in your mind and power of imagination. Here are some masterpieces made by minecraft experts.







 This is the game that gives you the most freedom. If you are like me and looking for freedom in the games to do anything in the world, Minecraft is for you.

Limbo Review


 This little game, Limbo is a puzzle platform video game, developed by Playdead, Danish independent game developers. The game was released in July 2010. After the requests, the developers have released Playstation and Windows versions of the game.

 The game is a 2D sidescroller, incorporating the physhics system Box2D to govern the enviromental objects and our black little kid (Our Character).



 We control an unarmed little boy through traps, dangerous enviroments, different puzzles to find his little sister. The developer wants us to fall into the traps and then find the solution which is called ''trial and death''. As we die, we find the ways to advance through the traps (P.S. : You might need to watch video guides sometimes).

 Limbo is presented in colorless (Monochromatic) black and white tones, using film grain effects, enlightment, lightning and minimal ambient sounds to create a horror-atmosphere.

 Like most of the 2 Dimension games, our character can move left - right, jump, push and pull objects, climb ropes and interact with several enviromental items.

 Here is a gameplay video of the beginning of the game



 My thoughts about the game are, very funny, absorbing and challenging game but the game is finished in 2 or 3 hours maximum and the ending is very disappointing. Yet, if you are out of games and want to try a short and good experience, i would suggest you the game.

Terraria Review

 Hello people! Today I am going to review Terraria.

 Terraria is an Adventure - Action Role Playing Game released by the independent game developer Re-Logic. The game is about exploring, surviving, building, crafting and fighting in a randomly created 2D world.



 Minecraft players will notice the similarity between Terraria and Minecraft. I can say that Terraria is 2D version of Minecraft which has move adventure features and based on fighting. There are much more adventure features such as dungeons, several types of monsters, different biomes (Ocean, Jungle, Corruption and much more), bosses, , hardcore mode (When you desroy Wall of Flesh, the world automatically forms into hardcore mod and the game gets more challenging. New and stronger monsters, the hallow biome, new bosses, new ores such as cobalt, mythril, adamantite appears) and many more.

 Here is the official Terraria Gameplay Trailer


 To talk about the enviroment of the game, there are different biomes such as;

  • Forests (Most common ones)
  • Deserts (Full of sand, no tree, several cactuses)
  • Ocean (Pretty deep and big water biome with corals, fishes, sharks)
  • Corruption (Purple, corrupted area which expands by time and contains high level - strong monsters)
  • Hallow (The colorful biome with high level monsters such as unicorns, ghosts and fairies)
  • Meteorite (Biome of a meteor which fell from the sky and brought different kinds of resources and flaming alien monsters)
  • Jungle (The biome with a lot of long, big trees, small lakes, green plant - alike monsters and piranhas)
  • Floating Island (The small sky island biome with a house and chest on it)

 The bosses of Terraria are;

  • King Slime (Slime boss, summoned with ''Slime Crown)
  • Eye Of Cthulhu (The eye shaped, flying boss, summoned with usage of ''Suspicious Looking Eye'')
  • Eater Of Worlds (The worm-alike boss which can be summoned in Corruption Biome. To summon, ''Worm Food'' must be used or the player must shatter 3 ''Shadow Orbs'')
  • Skeletron (This boss is the guardian of ''Dungeon''. Can be summoned by talking to the ''Old Man'' at night. If player tries to enter to the dungeon before killing Skeletron, it will kill the player with one touch. The boss can be killed only once unlike the other bosses.)
  • Wall Of Flesh (The boss which is needed to be defeated to get to the hardcore mode. an be summoned by throwing ''Guide Voodoo Doll'' into lava)
  • The Twins (Eye Of Cthulthu of hardcore mode. Can be summoned by using ''Mechanical Eye'')
  • The Destroyer (Eater Of Worlds of hardcore mode. Can be summoned by using ''Mechanical Worm'' in any biome unlike Eater Of Worlds)
  • Skeletron Prime (Skeletron of hardcore mode. Talk to the Old Man outside of The Dungeon to summon it)


 Hours of fun, cute graphics, living enviroment, creative freedom... Terraria deserves to be in yout game collection.


World Of Goo Review

 Hello everybody and welcome to my World of Goo Review. World of Goo is a single player, physics-based, 2D puzzle game which is developed by the independent video game developers 2D Boy (Kyle Gabler and Ron Carmel).


 The game is like 60 mb big, 2D yet ''extremely'' successfull. The main idea of the game is to create bridge-likely structures by using the balls named ''Goo'', travel them to the pipe and get them in.



 The physhic engine is very successfully designed. Many of the game authorities mentioned about it and it really deserves to get complimented. For the game ODL (Open Dynamics Engine) which has been programmed by using C and C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD Licence and the  LGPL.

 Besides the main campaing, as you advance in the campaing, ''World of Goo Corporation'' challenge will be unlocked. In this map, your goal is to build the highest tower possible with the goos that you collected through the campaing.



 About the reception of the game, Windows and Wii versions of the game received critical acclaim, holding an aggregate score from Metacritic of 94/100 (Windows) and 90/100 (Wii). The website Eurogamer called the game ''Physics' latest, purest and most brillant gift.''

Here is a video of first 10 minutes of the game



 You ''Must'' try World of Goo if you are called a gamer.Very simple yet entertaining, successfull and cleverly designed game. If you like to have fun and not like to spend too much time on games, you shoud try World of Goo.

Amnesia: The Dark Descent Review


 Have you ever left your computer and ran to the living room because the game is too scary? In this review, i will introduce you to the scariest game i've ever played, Amnesia: The Dark Descent.



 The game is a survival-horror game developed by the Penumbra Series' developer Frictional Games. The game is about an amnesia man named Daniel. Daniel wakes up in Brennenburg Castle, as he finds the notes that he wrote to future himself and vitnesses events, he rememberes about his reason being in the castle and his purpose. Here is a video of first 10 minutes of the gameplay.



 The main reason that the game is the scariest game ever is, you can't fight back against the monsters. Yes you heard it right. You are literally desperate. All you can do is to run and hide. In these desperate situations when you are being chased by the monster, you can't think healthy, you literally go crazy, in the end just leave your computer and go back to a safe place where your family is or just run from that room and hide in the blanket. Here is a chasing scene from the game. This pal is brave though. I usually close the game and dont play again in 2 days.



 I guess you have some idea about what i say ''Desperation''. When you go deeper in the story, you will think like Daniel, move like Daniel, be Daniel. As you read his notes to himself, you will discover the reason of being there and your goal. At the same time you will want to finish the game and won't be able to play more than 30 minutes in a row (Happened this way for me).

 About the physhic motor of Amnesia, the game is very simply developed according to it's coevals but very succesfull. It is possible to interact to almost every single objects in the game, such as books, shelves, chests, stones... Anything. The lightening and vision is very succesfull too. The ligtening helps the game to make you feel very uncomfortable. The vision when you stay in the light is clear. You can see the lightened places clearly but you can't see the dark places. When you stay in the dark for a while, you will get used to it and slightly see the dark spots of the place. But beware not to stay in the dark for too long! You will lose your sanity and in the end you will pass out for 15-20 seconds and when you fall, you will attract the nearby monsters attention.



 Dark corners, creepy sounds, creaking doors, perfect atmosphere for a survival horror game in all ways. Your mind is challenging you. If you think you are brave enough to overcome every horor movies and games, i dare you to try Amnesia: The Dark Descent!