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Showing posts with label Puzzle. Show all posts
Showing posts with label Puzzle. Show all posts

Saturday, June 23, 2012

Limbo Review


 This little game, Limbo is a puzzle platform video game, developed by Playdead, Danish independent game developers. The game was released in July 2010. After the requests, the developers have released Playstation and Windows versions of the game.

 The game is a 2D sidescroller, incorporating the physhics system Box2D to govern the enviromental objects and our black little kid (Our Character).



 We control an unarmed little boy through traps, dangerous enviroments, different puzzles to find his little sister. The developer wants us to fall into the traps and then find the solution which is called ''trial and death''. As we die, we find the ways to advance through the traps (P.S. : You might need to watch video guides sometimes).

 Limbo is presented in colorless (Monochromatic) black and white tones, using film grain effects, enlightment, lightning and minimal ambient sounds to create a horror-atmosphere.

 Like most of the 2 Dimension games, our character can move left - right, jump, push and pull objects, climb ropes and interact with several enviromental items.

 Here is a gameplay video of the beginning of the game



 My thoughts about the game are, very funny, absorbing and challenging game but the game is finished in 2 or 3 hours maximum and the ending is very disappointing. Yet, if you are out of games and want to try a short and good experience, i would suggest you the game.

World Of Goo Review

 Hello everybody and welcome to my World of Goo Review. World of Goo is a single player, physics-based, 2D puzzle game which is developed by the independent video game developers 2D Boy (Kyle Gabler and Ron Carmel).


 The game is like 60 mb big, 2D yet ''extremely'' successfull. The main idea of the game is to create bridge-likely structures by using the balls named ''Goo'', travel them to the pipe and get them in.



 The physhic engine is very successfully designed. Many of the game authorities mentioned about it and it really deserves to get complimented. For the game ODL (Open Dynamics Engine) which has been programmed by using C and C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD Licence and the  LGPL.

 Besides the main campaing, as you advance in the campaing, ''World of Goo Corporation'' challenge will be unlocked. In this map, your goal is to build the highest tower possible with the goos that you collected through the campaing.



 About the reception of the game, Windows and Wii versions of the game received critical acclaim, holding an aggregate score from Metacritic of 94/100 (Windows) and 90/100 (Wii). The website Eurogamer called the game ''Physics' latest, purest and most brillant gift.''

Here is a video of first 10 minutes of the game



 You ''Must'' try World of Goo if you are called a gamer.Very simple yet entertaining, successfull and cleverly designed game. If you like to have fun and not like to spend too much time on games, you shoud try World of Goo.